A downloadable game for Windows

Game prototype submitted to Fragment Jam. Made in late 2018 in Unity 2018.3.0b5. Updated to Unity 2019.1.11f1 for the jam.

Original plan was to make a mashup between Worms and Scorched Earth, with online multiplayer. Way overscoped for a first game, but I learned a lot. What I got done was 2-players (hot seat), 2 tanks per player, 1 bullet type, player/tank HP, terrain destruction, game over, some sound effects (no music).

I don't think I'll be continuing this game as I have others going now. But I hope you will enjoy it.

Contains music ©2019 Joshua McLean (mrjoshuamclean.com)
Licensed under Creative Commons Attribution-ShareAlike 4.0 International

Contains assets by Kenney (www.kenney.nl), DualCorStudios (dualcorstudios.com),  and Borodar (borodar.com)

Uses Smart Slicer 2D by FunkyCode (connect.unity.com/u/simonas-kuzmickas)

Controls
- Move: Left and Right arrows
- Aim: Up and Down arrows
- Shoot: Space

2019-07-26 - v0.2
- Added music
- Fixed infinitely falling bullet

Updated 21 days ago
StatusPrototype
PlatformsWindows
Authorlilou_cormic
GenreAction
Made withUnity, Bfxr
Tags2D, Tanks, Turn-based, Turn-Based Combat, Unity
Average sessionA few minutes
InputsKeyboard

Download

Download
FlankTanks.zip 28 MB

Development log

Comments

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Haha, I love this, it takes me back...

Thanks!

(1 edit)

Hey
For some reason I'm following you and I don't know why.
Anyhow, I tested your game and I it looks good. Sad that you didn't manage to put all your ideas into it.
I found a little bug, when you shoot off the island. The bullet flies forever and the game is hard-locked. So, maybe put some trigger area in the water which will destroy the bullet ;)
Keep in mind that you play as dumb as possible when testing your games.

One last thing. I really like the destruction effect on the ground. Do you have a tutorial for that? Because I'm really interested in this effect.

(2 edits)

Haha, I followed you for your Lone Survivor game and you followed me back.

Thanks!

There is a trigger in the water to destroy bullets and tanks. However it is not infinite so you might get passed it. I now use a timer or max x/y coordinates in this type of situation but had not in this game. I might fix it.

The destruction effect is from a plugin from the Unity Asset store called Smart Slicer 2D by FunkyCode (I haven't got to adding the credits in the game description yet). Since then they made another plugin called Smart Destruction 2D which might be more appropriate.

Ok, that solve the mistery :D

Thanks for the hint to the asset. I have actually seen it before, but forgot to save it to my asset lists.
Is it worth the money?

Definitely