Originally made in less than 72 hours for Ludum Dare 44 for which the theme was Your life is currency. Original version is downloadable.

v 0.2.0

  • Fixed scoring (esp. Caution blocks)
  • Better level progression

Credits

- Game created by lilou_cormic with original music by Joshua McLean
- Contains music and sfx ©2019 Joshua McLean (mrjoshuamclean.com) Licensed under Creative Commons Attribution-ShareAlike 4.0 International
- Contains assets (graphics) by Kenney (www.kenney.nl)

Controls
- Move tetromino: A / Left - D / Right
- Make tetromino fall: S / Down
- Rotate tetromino: W / Up / Left-click
- Rotate board: Space / Right-click
- Buy bomb tetromino: E / Middle-click

Game
- Move and rotate tetrominos and/or rotate the board
- Match 3 or more blocks. Match coin blocks to score points
- Current number of coins is at the top
- If you run out of coins you die
- If blocks go too high you die
- Score is the total number of coins you collected
- Buying bombs or hitting ! blocks will cost you coins

Known issues
- Some collision bugs when rotating
- Sometimes tetromino fall with gravity

Planned
- Controller support
- Have a delay before attaching
- Add more colors as you progress
- Make the speed increase more noticeable
- Tutorial

Source code available on GitHub.

StatusReleased
PlatformsWindows, HTML5
Rating
(1)
Authorlilou_cormic
GenrePuzzle
Made withUnity, FL Studio
Tags2D, Ludum Dare 44, Unity
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare

Download

Download NowName your own price

Click download now to get access to the following files:

Version 0.2.0 - MoneyIsLife.zip 26 MB
Jam version (0.1.0) - MoneyIsLifeJam.zip 26 MB

Development log

Comments

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Nice variation on Tetris! A few things that might help improve it:

  • The play area is quite wide and makes for long duration games. A narrower level might work better?
  • Some sort of feint grid behind the playing area to denote where the columns lie would be helpful. I sometimes dropped a shape and it missed the intended spot by 1 place.
  • It's nice to have some 'slip time', that is being able to move left and right for a moment when the active piece has collided with something rather than just stopping as soon as you collide.

All the best with your revision!

Thanks a lot for the feedback! Those are good points. The 'slip time' is already a priority ;)

Good luck on your revision as well!

(+1)

Interesting take on a classic game. I keep wanting to collect coins by making sue the shapes touched them as they fall down only to end up placing the shape on the coin. :P Maybe that's an angle that could be approached.

I can see how the theme was implemented with coins being a way to lose the game but I wasn't sure when and how I bought a bomb. I know that you press "E" or Middle Mouse Button to purchase them but I must have done it by mistake because they appear and it felt like it was more like a reward rather than done by me. :)

This fits well to be a mobile title. Nice work.

Promising, but there's a lot of issues. A few things to consider:

  • parts of GUI cut off (scaling issue?)
  • what's the 'right' way to get rid of a ! block?
  • overall, a lot of the mechanics are unpredictable
(2 edits)

Thanks for playing!

The GUI issue is only when playing the web version not in full screen. I could not get it to scale properly with Unity 2019.

The 'right' way to get rid of ! block is by touching the less blocks of a same color possible. Normally it should only take your current coins. However a bug make it that the score also drops.

Unpredictable in what way? I know it's missing some explanation and that there are some collision bugs when rotating. However the rest always works as expected. 

Watch Money Is Life - Playtest - Ludum Dare 44 from Space Monkey on Youtube

Regardez Ludum Dare 44 Game Feedback Part 2/3 de MrJoshuaMcLean sur www.twitch.tv

Regardez Ludum Dare 44 - Your Life Is Currency - Part 1 de YourBr0ther sur www.twitch.tv