Spring Tree
Spring Tree
Made in a 72 hours for Ludum Dare 46 for which the theme was Keep it alive.
How to play
- Keep the Tree of Life alive and growing
- Extinguish fires with your fire hose
- Replenish your water tank with water bubbles
- Let water reach the soil
- Don't let the fire touch the tree
- You win when the tree has grown big and healthy
Also try to make a high score. Extinguishing a fire awards 100 points. A fire touching the tree takes away 50 points.
Controls
Keyboard
- Move: Left-Right arrow / A-D / Q-D
- Jump: Up arrow / Space / W / Z
Gamepad
- Move: Left-stick / D-pad
- Jump: Bottom button
Credits
Programming by lilou_cormic (purplecable.ca)
Game Design & Graphics by LadyMistLeaf
Music by Retro Indie Josh (retroindiejosh.com)
Source code available on GitHub
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Authors | lilou_cormic, Retro Indie Josh, LadyMistLeaf |
Genre | Platformer |
Made with | Paint.net, FL Studio, Unity |
Tags | 2D, Arcade, Ludum Dare 46, Unity |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Links | Ludum Dare |
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