hi, question, i play the demo and i got al the secret cheasts unloacked, this is the end of the demo' bc idk what other things do xD
Domino House [Demo]
A downloadable game for Windows, macOS, and Linux
Domino House: A point-and-click puzzle game. Solve puzzles involving domino pieces, hidden objects, and item use to escape the strange Domino House.
This is version Beta 2 of the Demo. It's a compressed version of the game; it has much fewer rooms than the full game.
However, there is a reachable goal to get to the end of the demo. Every item you will pick up will be useful.
Please give us your feedback so we can make the actual game even better.
Left-click on objects to interact
Right-click on objects to get a description Drag/drop items from the inventory to use them
Note: Each puzzle has visual clues. However, sound cues are also present.
2020-02-09 - Beta 2
- Modifications/Improvements of some puzzles
- Removed items not useful in the demo
- Simple animations
- Domino House Demo Beta 210 days ago
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Hey, you got the secret with the clown too? If you get a message with:"Thanks for playing the demo!"you finished the demo game...if not you must do more. :)
it's cute and i love it !! I'm wondering how to open the refrigerator. It took me a lot of time even I had pass the password.
Hello and thanks for playing the demo! I can't get you the full reply for your refrigerator problem but I can tell you that the fridge has a left and a right button and that the cabinet above the sink has a left and a right door and on those doors some writing. hope it helps!:))
Nice, cute yet creepy atmosphere! The skewed perspectives reminded me of "Day of the Tentacle". I liked many of the characters, events, drawings and puzzles.
What I didn't enjoy, though, were the red herrings.
I spent so long trying to figure out how to solve the window-domino-puzzle using the winged cat painting (it had similar dotted shapes) only to find out the cat didn't have anything to do with the puzzle, and the actual solution was a much simpler. It didn't give the "A-ha!" -moment you get for solving a puzzle, more of a frustration of "why was the cat painting with the similar dot shapes even there?".
Same with the box with the star socket. Since there were six stars in the bedroom, I figured I needed to solve a puzzle to get a star I could use on the box, but instead I had to use an item that makes sense after you've used it and found out what kind of a box it is, but before that I was just trying that item in different places, hoping it would interact with something.
Of course, I'd rather not have all the unusable items either, or have puzzle elements show up I couldn't solve. It would've been better to prevent player from interacting with those objects for the demo, and to disable the hints meant for puzzles in the full version.
Other than that, I really liked the game! Most of the puzzles were logical, solvable by deduction. The visual style is interesting. The soundtrack fit the mood, though it could've used a bit more variety considering how long it takes to get through the game. Didn't find any bugs or lacking features either, other than the inability to start a new game without restarting the whole application, or to quit/return to menu after beating the demo. Looking forward to the full game.
Thanks for the feedback! The fact that you took your time and gave us your opinion means a great deal! I will take all into consideration and try to make the game better and the demo too. Thanks for playing!